354d3b743c259213fe050e06b64344eaccc75076
[paefcais1617.git] / final_assignment / a.tex
1 %&a
2 \begin{document}
3 \maketitleru[authorstext={Author:},
4 course={Philosophy and Ethics of Computer and Information Sciences}]
5
6 \section{Introduction}
7 Ever since the dawn of human beings we have been prone to addictions.
8 Genetically the body has been evolved to indulge itself into seemingly scarcely
9 available activities. It seems that this behaviour is wired into every animal
10 thus also including humans. In the 1954 Olds and Milner took a different turn
11 on the classic Skinner experiments in which a \emph{Skinner Box} is used to
12 train animals on exerting certain behaviour. Olds and Milner made a system in
13 which rats could press a button to stimulate parts of the brain that express
14 pleasure\cite{olds1954positive}. The results were horrific, rats would press
15 the button over $6000$ times per hour. In later experiments it was found that
16 rats would starve, ignore females and even endure pain via electrical shocks
17 just to give them self pleasure. Moreover, years later, very controversial
18 experiments have taken place resembling the Olds and Milner experiments with a
19 human individual with strikingly similar results\cite{Moan1972septal}.
20
21 Luckily for animals this kind of hyper stimulation is not readily available at
22 the press of a button. When this would be the case it can have detrimental
23 effects on the society since primary needs are neglected. However, a new type
24 of overstimulating has appeared in the society over the course of the
25 digital revolution of our society. Stimuli that where scarce in the early days
26 are now abundant and people can lavishly stimulate themselves with them by the
27 press of a button. These stimuli arise from the connectivity that came with the
28 internet. Never have there been times where consuming visual sexual stimuli was
29 possible in such high quantities and with such variance in the material.
30
31 Numerous researchers and research groups have devoted their research onto the
32 physical consequences of such hyper stimulation. However, studies are showing
33 mixed results on these matters. Some studies show a correlation between for
34 example erectile dysfunction and pornographic material
35 consumption\cite{klein2015erectile} while other do not show significant
36 results\cite{landripet2015pornography}. A recent survey from Park et
37 al.\cite{park2016internet} shows that not so much a physical change is
38 happening in the brain that causes these problems but also a psychological and
39 societal problem.
40
41 A couple of years ago there was a popular science article written with the
42 catchy title: \emph{Your brain on porn}\cite{wilson2014your}. This already this
43 gave the rise to very active online communities that try to suppress their own
44 behaviour regarding the consumption of pornography. From within these
45 communities\footnote{e.g.~\url{reddit.com/r/nofap}} a lot of anekdotal
46 evidence arises that not consuming is very good for the general sexual health
47 being. In short this means that it is no longer a question of what happens to
48 your \emph{brain} on porn but even more so what happens to \emph{society} on
49 porn.
50
51 \section{Research question}
52 %This leads to the following research question.
53 %\begin{itemize}
54 % \item\emph{How does the increase of consuming visual sexual stimuli via the
55 % internet change the society.}
56 %\end{itemize}
57 %
58 %Which in turn can be split up in to the following subquestions.
59 %
60 %\begin{itemize}
61 % \item\emph{Does society's view on sexuality change due to the change in
62 % consumption of sexual visual stimuli.}
63 % \item\emph{Does the view on actual sexual intercourse and relations change
64 % because of the changes in availability of sexual visual stimuli}
65 %\end{itemize}
66
67
68 \section{Answer}
69
70 \section{Conclusion}
71
72 \bibliographystyle{ieeetr}
73 \bibliography{a}
74 \end{document}