many smalle updates
[phd-thesis.git] / intro / intro.tex
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6 \begin{document}
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8 \chapter{Prelude}%
9 \label{chp:introduction}
10 \begin{chapterabstract}
11 This chapter is the introduction of the dissertation and to the thesis.
12 It first provides a general introduction to the topics and research venues taken in this document, ending with a reading guide.
13 The sections that follow provide background material on the \glsxtrlong{IOT}, \glsxtrlongpl{DSL}, \glsxtrlong{TOP}, \gls{ITASK}, and \gls{MTASK}.
14 Finally, it provides a detailed overview of the contributions.
15 \end{chapterabstract}
16
17 There are at least 13.4 billion devices connected to the internet at the time of writing\footnote{\url{https://transformainsights.com/research/tam/market}, accessed on: \formatdate{13}{10}{2022}}.
18 Each of these senses, acts, or otherwise interacts with people, other computers, and the environment surrounding us.
19 Despite their immense diversity, they are all computers.
20 And as computers, they require software to operate.
21
22 An increasing amount of these connected devices are so-called \emph{edge devices} that operate in the \gls{IOT}.
23 Typically, these edge devices are powered by microcontrollers.
24 These miniature computers contain integrated circuits that accomodates a microprocessor designed for use in embedded applications.
25 Typically, microcontrollers are therefore tiny in size; have little memory; contain a slow, but energy-efficient processor; and allow for a lot of connectivity to connect peripherals such as sensors and actuators in order to interact with their surroundings.
26 %
27 %\begin{figure}[ht]
28 % \centering
29 % \includegraphics[width=.4\linewidth]{esp}
30 % \caption{A typical ESP32 microcontroller prototyping board.}%
31 % \label{fig:esp_prototype}
32 %\end{figure}
33
34 Programming and maintaining \gls{IOT} systems is a complex and error-prone process.
35 Unlike the conductor in the orchestra waving their baton to orchestrate the ensemble of instruments in an orchestra, in the universe of software there is room for little error.
36 An \gls{IOT} programmer has to program each device and their interoperation using different programming paradigms, programming languages, and abstraction levels resulting in semantic friction.
37
38 This thesis describes the research carried out around orchestrating these complex \gls{IOT} systems using \gls{TOP}.
39 \Gls{TOP} is an innovative tierless programming paradigm for interactive multi-tier systems.
40 By utilising advanced compiler technologies, much of the internals, communications, and interoperations of the applications are automatically generated.
41 From a single declarative specification of the work required, the compiler makes a ready-for-work application.
42 For example, the \gls{TOP} system \gls{ITASK} can be used to program all layers of a multi-user distributed web applications from a single source specification.
43 Unfortunately, because the abstraction level is so demanding, the hardware requirements are excessive for \gls{TOP} systems such as \gls{ITASK}.
44 The high hardware requirements are no problem for regular computers but impractical for the average edge device.
45
46 This is where \glspl{DSL} are must be brought into play.
47 \Glspl{DSL} are programming languages created with a specific domain in mind.
48 Consequently, jargon does not have to be expressed in the language itself, but they can be built-in features.
49 As a result, hardware requirements can be drastically lowered, even with high levels of abstraction for the specified domain.
50
51 To incorporate the plethora of edge devices in the orchestra of an \gls{IOT} system, the \gls{MTASK} system is used.
52 \Gls{MTASK} is a novel programming language for programming \gls{IOT} edge devices using \gls{TOP}.
53 Where \gls{ITASK} abstracts away from the gritty details of multi-tier web applications, \gls{MTASK} has domain-specific abstractions for \gls{IOT} edge devices, maintaining the high abstraction level that \gls{TOP} generally offers.
54 As it is integrated with \gls{ITASK}, it allows for all layers of an \gls{IOT} application to be programmed from a single source.
55
56 \section{Reading guide}%
57 \label{lst:reading_guide}
58 This work is is structured as a purely functional rhapsody.
59 On Wikipedia, a musical rhapsody is defined as follows \citep{wikipedia_contributors_rhapsody_2022}:
60 \begin{quote}\emph{%
61 A \emph{rhapsody} in music is a one-movement work that is episodic yet integrated, free-flowing in structure, featuring a range of highly contrasted moods, colour, and tonality.}
62 \end{quote}
63 %The three episodes in this thesis are barded by the introduction and conclusion (\cref{chp:introduction,chp:conclusion}).
64 \Cref{prt:dsl} is a paper-based---otherwise known as cumulative---episode providing insights in advanced \gls{DSL} embedding techniques for \gls{FP} languages.
65 The chapters are readable independently.
66 \Cref{prt:top} is a monograph showing \gls{MTASK}, a \gls{TOP} \gls{DSL} for the \gls{IOT}.
67 Hence, the chapters are best read in order.
68 \Cref{prt:tvt} is a journal article in which traditional tiered \gls{IOT} programming is qualitatively and quantitatively compared to tierless programming using a real-world application.
69 The chapter is readable independently.
70
71 The following sections provide background material on the \gls{IOT}, \glspl{DSL}, and \gls{TOP} after which a detailed overview of the contributions is presented.
72 Text typeset as \texttt{teletype} represents source code.
73 Standalone source code listings are marked by the programming language used, e.g.\ \gls{CLEAN}\footnotemark, \gls{HASKELL}, \gls{CPP}, \etc.
74 \footnotetext{\Cref{chp:clean_for_haskell_programmers} contains a guide for \gls{CLEAN} tailored to \gls{HASKELL} programmers.}
75
76 \section{\texorpdfstring{\Glsxtrlong{IOT}}{Internet of things}}%
77 \label{sec:back_iot}
78 The \gls{IOT} is growing rapidly and it is changing the way people and machines interact with the world.
79 While the term \gls{IOT} briefly gained interest around 1999 to describe the communication of \gls{RFID} devices \citep{ashton_internet_1999,ashton_that_2009}, it probably already popped up halfway the eighties in a speech by \citet{peter_t_lewis_speech_1985}:
80
81 \begin{quote}
82 \emph{The \glsxtrlong{IOT}, or \glsxtrshort{IOT}, is the integration of people, processes and technology with connectable devices and sensors to enable remote monitoring, status, manipulation and evaluation of trends of such devices.}
83 \end{quote}
84
85 CISCO states that the \gls{IOT} started when there were as many connected devices as there were people on the globe, i.e.\ around 2008 \citep{evans_internet_2011}.
86 Today, \gls{IOT} is the term for a system of devices that sense the environment, act upon it and communicate with each other and the world they live in.
87 These connected devices are already in households all around us in the form of smart electricity meters, fridges, phones, watches, home automation, \etc.
88
89 When describing \gls{IOT} systems, a tiered---or layered---architecture is often used for compartmentalisation.
90 The number of tiers heavily depends on the required complexity of the model but for the intents and purposes of this thesis, the layered architecture as shown in \cref{fig:iot-layers} is used.
91
92 \begin{figure}
93 \centering
94 \includestandalone{iot-layers}
95 \caption{A layered \gls{IOT} architecture.}%
96 \label{fig:iot-layers}
97 \end{figure}
98
99 To explain the tiers, an example \gls{IOT} application---home automation---is dissected accordingly.
100 Closest to the end-user is the presentation layer, it provides the interface between the user and \gls{IOT} systems.
101 In home automation this may be a web interface, or an app used on a phone or wall-mounted tablet to interact with edge devices and view sensor data.
102
103 The application layer provides the \glspl{API}, data interfaces, data processing, and data storage of \gls{IOT} systems.
104 A cloud server or local server provides this layer in a typical home automation application.
105
106 The perception layer---also called edge layer---collects the data and interacts with the environment.
107 It consists of edge devices such as microcontrollers equipped with various sensors and actuators.
108 In home automation this layer consists of all the devices hosting sensors and actuators such as smart light bulbs, actuators to open doors or a temperature and humidity sensors.
109
110 All layers are connected using the network layer.
111 In some applications this is implemented using conventional networking techniques such as WiFi or Ethernet.
112 However, networks or layers on top of it---tailored to the needs of the specific interconnection between the two layers---have become increasingly popular.
113 Examples of this are BLE, LoRa, ZigBee, LTE-M, or \gls{MQTT} for connecting the perception layer to the application layer and techniques such as HTTP, AJAX, and WebSocket for connecting the presentation layer to the application layer.
114
115 Across the layers, the devices are a large heterogeneous collection of different platforms, protocols, paradigms, and programming languages often resulting in impedance problems or semantic friction between layers when programming \citep{ireland_classification_2009}.
116 Even more so, the perception layer itself is often a heterogeneous collections of microcontrollers in itself, each having their own peculiarities, language of choice, and hardware interfaces.
117 Insofar, as edge hardware needs to be cheap, small-scale, and energy efficient, the microcontrollers used to power them do not have a lot of computational power, only a soup\c{c}on of memory, and little communication bandwidth.
118 Typically these devices are unable to run a full-fledged general-purpose \gls{OS}.
119 Rather they employ compiled firmware written in imperative languages.
120 While devices are getting a bit faster, smaller, and cheaper, they keep these properties to an extent, greatly reducing the flexibility for dynamic systems when tasks are created on the fly, executed on demand, or require parallel execution.
121 As program memory is mostly flash-based and only lasts a couple of thousand writes before it wears out, it is not suitable for rapid reconfiguring and reprogramming.
122
123 These problems can be mitigated by dynamically sending code to be interpreted to the microcontroller.
124 With interpretation, a specialized interpreter is flashed in the program memory once it receives the program code to execute at run time.
125 Interpretation always comes with an overhead, making it challenging to create them for small edge devices.
126 However, the hardware requirements can be reduced by embedding domain-specific data into the programming language to be interpreted, so-called \glspl{DSL}.
127
128 \section{\texorpdfstring{\Glsxtrlongpl{DSL}}{Domain-specific languages}}%
129 \label{sec:back_dsl}
130 % General
131 Programming languages can be divided up into two categories: \glspl{DSL}\footnotemark\ and \glspl{GPL} \citep{fowler_domain_2010}.
132 \footnotetext{Historically \glsxtrshortpl{DSL} have been called DSELs as well.}
133 Where \glspl{GPL} are not made with a demarcated area in mind, \glspl{DSL} are tailor-made for a specific domain.
134 Writing idiomatic domain-specific code in a \gls{DSL} is easy but this may come at the cost of the \gls{DSL} being less expressive to an extent that it may not even be Turing complete.
135 \Glspl{DSL} come in two main flavours: standalone and embedded (\cref{sec:standalone_embedded})\footnote{Standalone and embedded are also called external and internal respectively.} of which \glspl{EDSL} can further be classified into heterogeneous and homogeneous languages (\cref{sec:hetero_homo}).
136 This hyponymy is shown in \cref{fig:hyponymy_of_dsls}.
137
138 \begin{figure}
139 \centering
140 \includestandalone{hyponymy_of_dsls}
141 \caption{A hyponymy of \glspl{DSL} (adapted from \citet[\citepage{2}]{mernik_extensible_2013})}%
142 \label{fig:hyponymy_of_dsls}
143 \end{figure}
144
145 \subsection{Standalone and embedded}%
146 \label{sec:standalone_embedded}
147 \glspl{DSL} where historically created as standalone languages, meaning that all machinery is developed solely for the language.
148 The advantage of this approach is that the language designer is free to define the syntax and type system of the language as they wish, not being restricted by any constraint.
149 Unfortunately it also means that they need to develop a compiler or interpreter for the language, making standalone \glspl{DSL} costly to create.
150 Examples of standalone \glspl{DSL} are regular expressions, make, yacc, XML, SQL, \etc.
151
152 The dichotomous approach is embedding the \gls{DSL} in a host language, i.e.\ \glspl{EDSL} \citep{hudak_modular_1998}.
153 By defining the language as constructs in the host language, much of the machinery is inherited \citep{krishnamurthi_linguistic_2001}.
154 This greatly reduces the cost of creating embedded languages.
155 However, there are two sides to this coin.
156 If the syntax of the host language is not very flexible, the syntax of the \gls{DSL} may become clumsy.
157 Furthermore, \gls{DSL} errors shown to the programmer may be larded with host language errors, making it difficult for a non-expert of the host language to work with the \gls{DSL}.
158 \Gls{FP} languages are especially suitable for hosting embedded \glspl{DSL} because they often have strong and versatile type systems, minimal but flexible syntax and offer referential transparency.
159
160 \subsection{Heterogeneity and homogeneity}%
161 \label{sec:hetero_homo}
162 \Citet{tratt_domain_2008} applied a notion from metaprogramming \citep{sheard_accomplishments_2001} to \glspl{EDSL} to define homogeneity and heterogeneity of \glspl{EDSL} as follows:
163
164 \begin{quote}
165 \emph{A homogeneous system is one where all the components are specifically designed to work with each other, whereas in heterogeneous systems at least one of the components is largely, or completely, ignorant of the existence of the other parts of the system.
166 }
167 \end{quote}
168
169 Homogeneous \glspl{EDSL} are therefore languages that are solely defined as an extension to their host language.
170 They often restrict features of the host language to provide a safer interface or capture an idiomatic pattern in the host language for reuse.
171 The difference between a library and a homogeneous \glspl{EDSL} is not always clear.
172 Examples of homogeneous \glspl{EDSL} are libraries such as ones for sets, regions, but also more complex tasks such as \glspl{GUI}.
173
174 On the other hand, heterogeneous \glspl{EDSL} are languages that are not executed in the host language.
175 For example, \citet{elliott_compiling_2003} describe the language Pan, for which the final representation in the host language is a compiler that will, when executed, generate code for a completely different target platform.
176 In fact, \gls{ITASK} and \gls{MTASK} are embedded \glspl{DSL}.
177 \Gls{ITASK} runs in its host language as well so it is a homogeneous \gls{DSL}.
178 Tasks written using \gls{MTASK} are dynamically compiled to byte code for an edge device and is therefore a heterogeneous \gls{DSL}.
179
180 \section{\texorpdfstring{\Glsxtrlong{TOP}}{Task-oriented programming}}%
181 \label{sec:back_top}
182 \Gls{TOP} is a recent declarative programming paradigm for modelling interactive systems \citep{plasmeijer_task-oriented_2012}.
183 \Citet{steenvoorden_tophat_2022} defines two instruments for \gls{TOP}: \gls{TOP} languages and \gls{TOP} engines.
184 The language is the \emph{formal} language for specifying interactive systems.
185 The engine is the software or hardware that executes these specifications as a ready-for-work application.
186 In \gls{TOP} languages, tasks are the basic building blocks and they represent the actual work.
187 Instead of dividing problems into \gls{LSOC} \gls{TOP} deals with separation of concerns in a novel way.
188 From the data types, utilising various \emph{type-parametrised} concepts, all other aspects are handled automatically (see \cref{fig:tosd}).
189 This approach to software development is called \gls{TOSD} \citep{wang_maintaining_2018}.
190
191 \begin{figure}
192 \centering
193 \begin{subfigure}[t]{.5\textwidth}
194 \centering
195 \includestandalone{traditional}
196 \caption{\Gls{LSOC} approach.}
197 \end{subfigure}%
198 \begin{subfigure}[t]{.5\textwidth}
199 \centering
200 \includestandalone{tosd}
201 \caption{\Gls{TOSD} approach.}
202 \end{subfigure}
203 \caption{Separation of concerns in a traditional setting compared to \gls{TOSD} (adapted from \citep[\citepage{20}]{wang_maintaining_2018}).}%
204 \label{fig:tosd}
205 \end{figure}
206
207 \begin{description}
208 \item[\Glsxtrshort{UI} (presentation layer):]
209 The \gls{UI} of the system is automatically generated from the representation of the type.
210 Though, practical \gls{TOP} systems allow tweaking afterwards to suit the specific needs of the application.
211 \item[Tasks (business layer):]
212 A task is an abstract representation of a piece of work that needs to be done.
213 It provides an intuitive abstraction over work in the real world.
214 Tasks are observable.
215 During execution, it is possible to observe a---partial---result and act upon it, e.g.\ by starting new tasks
216 Examples of tasks are filling forms, sending emails, reading sensors or even doing physical tasks.
217 Just as with real-life tasks, multiple tasks can be combined in various ways such as in parallel or in sequence to form workflows.
218 Such combination operators are called task combinators.
219 \item[\Glsxtrshortpl{SDS} (resource access):]
220 Tasks mainly communicate using their observable task values.
221 However, some collaboration require tasks that are not necessarily related need to share data.
222 \Glspl{SDS} fill this gap, they offer a safe and type safe abstraction over any data.
223 An \gls{SDS} can represent typed data stored in a file, a chunk of memory, a database \etc.
224 \Glspl{SDS} can also represent external impure data such as the time, random numbers or sensor data.
225 In many \gls{TOP} langauges, combinators are available to filter, combine, transform, and focus \glspl{SDS}.
226 \item[Programming language (\glsxtrshort{UOD}):]
227 The \gls{UOD} is explicitly and separately modelled by the relations that exist in the functions of the host language.
228 \end{description}
229
230 %Applying the concepts of \gls{LSOC} to \gls{IOT} systems can be done in two ways.
231 %Firstly, edge devices can be seen as simple resources, thus accessed through the resource access layer.
232 %The second view is that edge devices contain miniature \gls{LSOC} systems in itself as well.
233 %In \gls{TOSD} the same can be applied.
234 %The individual components in the miniature systems, the tasks, the \glspl{SDS}, are connected to the main system.
235 %\t odo{Is deze \P\ dui\-de\-lijk genoeg of \"uberhaupt nodig?}
236
237 \subsection{\texorpdfstring{\Gls{ITASK}}{ITask}}
238 The concept of \gls{TOP} originated from the \gls{ITASK} framework, a declarative interactive systems language and \gls{TOP} engine for defining multi-user distributed web applications implemented as an \gls{EDSL} in the lazy pure \gls{FP} language \gls{CLEAN} \citep{plasmeijer_itasks:_2007,plasmeijer_task-oriented_2012}.
239 From the structural properties of the data types, the entire user interface is automatically generated.
240 Browsers are powering \gls{ITASK}'s perception layer.
241 The framework is written using standard web techniques such as JavaScript, HTML, and CSS, \gls{ITASK} code running in the browser relies on an interpreter that operates on \gls{CLEAN}'s intermediate language \gls{ABC} \citep{staps_lazy_2019}.
242
243 As an example, \cref{lst:enter_person,fig:enter_person} show the \gls{ITASK} code and the corresponding \gls{UI} for a simple task for entering information about a person and viewing the entered result after completion.
244 From the data type definitions (\cref{lst:dt_fro,lst:dt_to}), using generic programming (\cref{lst:dt_derive}), the \glspl{UI} for the data types are automatically generated.
245 Using task combinators (e.g.\ \cleaninline{>>!} at \cref{lst:task_comb}), the tasks can be combined in sequence.
246 Only when the user enters a complete value in the web editor, then the continue button enables and the result can be viewed.
247 Special combinators (e.g.\ \cleaninline{@>>} at \cref{lst:task_ui}) are used to tweak the \gls{UI} so that informative labels are displayed.
248
249 \begin{figure}
250 \includegraphics[width=.325\linewidth]{person0g}
251 \includegraphics[width=.325\linewidth]{person1g}
252 \includegraphics[width=.325\linewidth]{person2g}
253 \caption{The \gls{UI} for entering a person in \gls{ITASK}.}%
254 \label{fig:enter_person}
255 \end{figure}
256
257 \begin{lstClean}[numbers=left,caption={The code for entering a person in \gls{ITASK}.},label={lst:enter_person}]
258 :: Person = { name :: String, gender :: Gender, dateOfBirth :: Date }[+\label{lst:dt_fro}+]
259 :: Gender = Male | Female | Other String[+\label{lst:dt_to}+]
260
261 derive class iTask Person, Gender[+\label{lst:dt_derive}+]
262
263 enterPerson :: Task Person
264 enterPerson
265 = Hint "Enter a person:" @>> enterInformation [][+\label{lst:task_ui}+]
266 >>! \result->Hint "You Entered:" @>> viewInformation [] result[+\label{lst:task_comb}+]
267 \end{lstClean}
268
269 \subsection{\texorpdfstring{\Gls{MTASK}}{MTask}}
270 \Gls{ITASK} seems an obvious candidate at first glance for extending \gls{TOP} to \gls{IOT} edge devices.
271 However, \gls{IOT} edge devices are in general not powerful enough to run or interpret \gls{CLEAN}\slash\gls{ABC} code, they just lack the processor speed and the memory.
272 To bridge this gap, \gls{MTASK} was developed, a \gls{TOP} system for \gls{IOT} edge devices that is integrated in \gls{ITASK} \citep{koopman_task-based_2018}.
273 \Gls{ITASK} abstracts away from details such as user interfaces, data storage, client-side platforms, and persistent workflows.
274 On the other hand, \gls{MTASK} offers abstractions for edge layer-specific details such as the heterogeneity of architectures, platforms, and frameworks; peripheral access; (multi) task scheduling; and lowering energy consumption.
275 The \gls{MTASK} language is written in \gls{CLEAN} as a multi-view \gls{EDSL} and hence there are multiple interpretations possible.
276 The byte code compiler is the most relevant for this thesis.
277 From an \gls{MTASK} task constructed at run time, a compact binary representation of the work that needs to be done is compiled.
278 This byte code is then sent to a device that running the \gls{MTASK} \gls{RTS}.
279 This feather-light domain-specific \gls{OS} is written in portable \gls{C} with a minimal device specific interface and functions as a \gls{TOP} engine.
280 \Gls{MTASK} is seamlessly integrated with \gls{ITASK}: \gls{MTASK} tasks are integrated in such a way that they function as \gls{ITASK} tasks, and \glspl{SDS} in on the device can tether an \gls{ITASK} \gls{SDS}.
281 Using \gls{MTASK}, the programmer can define all layers of an \gls{IOT} system as a single declarative specification.
282
283 \Cref{lst:intro_blink,fig:intro_blink} shows the code and a screenshot of an interactive \imtask{} application for blinking \pgls{LED} on the microcontroller every user-specified interval.
284 \Crefrange{lst:intro:itask_fro}{lst:intro:itask_to} show the \gls{ITASK} part.
285 First \pgls{SDS} is defined to communicate the blinking interval, then the \gls{MTASK} is connected using \cleaninline{withDevice}.
286 Once connected, the \cleaninline{intBlink} task is sent to the device (\cref{lst:intro_liftmtask}) and, in parallel, an editor is shown that updates the value of the interval \gls{SDS} (\cref{lst:intro_editor}).
287
288 \begin{lstClean}[numbers=left,caption={\Imtask{} interactive blinking.},label={lst:intro_blink}]
289 interactiveBlink :: Task Int[+\label{lst:intro:itask_fro}+]
290 interactiveBlink =
291 withShared 500 \iInterval->[+\label{lst:intro_withshared}+]
292 withDevice {TCPSettings | host = ..., port = ...} \dev->
293 liftmTask (intBlink iInterval) dev[+\label{lst:intro_liftmtask}+]
294 -|| Hint "Interval (ms)" @>> updateSharedInformation [] iInterval[+\label{lst:intro_editor}+][+\label{lst:intro:itask_to}+]
295 \end{lstClean}
296
297 \begin{figure}
298 \centering
299 \includegraphics[width=.3\textwidth]{blink}
300 \caption{Screenshot for the interactive blink application.}%
301 \label{fig:intro_blink}
302 \end{figure}
303
304 The \cleaninline{intBlink} task (\cref{lst:intro_blink_mtask}) is the \gls{MTASK} part of the application.
305 It has its own tasks, \glspl{SDS}, and \gls{UOD}.
306 This task first defines \gls{GPIO} pin 13 to be of the output type (\cref{lst:intro:declarePin}), followed by lifting the \gls{ITASK} \gls{SDS} to an \gls{MTASK} \gls{SDS} (\cref{lst:intro:liftsds}).
307 The main expression of the program calls the \cleaninline{blink} function with an initial state.
308 This function on \crefrange{lst:intro:blink_fro}{lst:intro:blink_to} first reads the interval \gls{SDS}, waits the specified delay, writes the state to the \gls{GPIO} pin and calls itself recursively using the inverse of the state.
309
310 \begin{lstClean}[numbers=left,caption={\Gls{MTASK} part of the interactive blinking application.},label={lst:intro_blink_mtask}]
311 intBlink :: (Shared sds Int) -> MTask v Int | mtask, liftsds v & RWShared sds[+\label{lst:intro:mtask_fro}+]
312 intBlink iInterval =
313 declarePin D13 PMOutput \d13->[+\label{lst:intro:declarePin}+]
314 liftsds \mInterval=iInterval[+\label{lst:intro:liftsds}+]
315 In fun \blink=(\st->[+\label{lst:intro:blink_fro}+]
316 getSds mInterval >>=. \i->delay i
317 >>|. writeD d13 st >>|. blink (Not st))[+\label{lst:intro:blink_to}+]
318 In {main = blink true}[+\label{lst:intro:mtask_to}+]
319 \end{lstClean}
320
321 \subsection{Other \texorpdfstring{\glsxtrshort{TOP}}{TOP} languages}
322 While \gls{ITASK} conceived \gls{TOP}, it is not the only \gls{TOP} system.
323 Some \gls{TOP} systems arose from Master's and Bachelor's thesis projects.
324 For example, \textmu{}Task \citep{piers_task-oriented_2016}, a \gls{TOP} language for modelling non-interruptible embedded systems in \gls{HASKELL}, and LTasks \citep{van_gemert_task_2022}, a \gls{TOP} language written in the dynamically typed programming language {LUA}.
325 Some \gls{TOP} languages were created to solve a practical problem.
326 Toppyt \citep{lijnse_toppyt_2022} is a general purpose \gls{TOP} language written in \gls{PYTHON} used to host frameworks for modelling C2 systems, and hTask \citep{lubbers_htask_2022}, a vessel for experimenting with asynchronous \glspl{SDS}.
327 Finally there are \gls{TOP} languages with strong academic foundations.
328 \Gls{TOPHAT} is a fully formally specified \gls{TOP} language designed to capture the essence of \gls{TOP} formally \citep{steenvoorden_tophat_2019}.
329 Such a formal specification allows for symbolic execution, hint generation, but also the translation to \gls{ITASK} for actually performing the work \citep{steenvoorden_tophat_2022}.
330
331 \section{Contributions}%
332 \label{sec:contributions}
333 This section provides a thorough overview of the relation between the scientific publications and the contents of this thesis.
334
335 \subsection{\Fullref{prt:dsl}}
336 The \gls{MTASK} system is a heterogeneous \gls{EDSL} and during the development of it, several novel basal techniques for embedding \glspl{DSL} in \gls{FP} languages have been found.
337 This episode is paper based and contains the following papers:
338 \begin{enumerate}
339 \item \emph{Deep Embedding with Class} \citep{lubbers_deep_2022} is the basis for \cref{chp:classy_deep_embedding}.
340 It shows a novel deep embedding technique for \glspl{DSL} where the resulting language is extendible both in constructs and in interpretation just using type classes and existential data types.
341 The related work section is updated with the research found after publication.
342 \Cref{sec:classy_reprise} was added after publication and contains a (yet) unpublished extension of the embedding technique for reducing the required boilerplate at the cost of requiring some advanced type system extensions.
343 \item \emph{First-Class Data Types in Shallow Embedded Domain-Specific Languages} \citep{lubbers_first-class_2022}\label{enum:first-class} is the basis for \cref{chp:first-class_datatypes}.
344 It shows how to inherit data types from the host language in \glspl{EDSL} using metaprogramming by providing a proof-of-concept implementation using \gls{HASKELL}'s metaprogramming system: \glsxtrlong{TH}.
345 The paper also serves as a gentle introduction to, and contains a thorough literature study on \glsxtrlong{TH}.
346 \end{enumerate}
347
348 \paragraph{Other publications on \texorpdfstring{\glspl{EDSL}}{eDSLs}:}
349 Furthermore, I co-authored another paper that is worth mentioning but did not really fit in this dissertation.
350
351 \begin{enumerate}[resume]
352 \item \emph{Strongly-Typed Multi-View Stack-Based Computations} \citep{koopman_strongly-typed_2022} shows how to create type-safe \glspl{EDSL} representing stack-based computations.
353 Instead of encoding the arguments to a function as arguments in the host language, stack-based approaches use a run time stack that contains the arguments.
354 By encoding the required contents of the stack in the types, such systems can be made type safe.
355 \end{enumerate}
356
357 \paragraph{Contribution:}
358 The research in these papers and writing the paper was performed by me, though there were weekly meetings with Pieter Koopman and Rinus Plasmeijer in which we discussed and refined the ideas for paper~\ref{enum:first-class}.
359
360 \subsection{\Fullref{prt:top}}
361 This episode is a monograph compiled from the following publications and shows the design, properties, implementation and usage of the \gls{MTASK} system and \gls{TOP} for the \gls{IOT}.
362
363 \begin{enumerate}[resume]
364 \item \emph{A Task-Based \glsxtrshort{DSL} for Microcomputers} \citep{koopman_task-based_2018}
365 is the initial \gls{TOP}\slash{}\gls{MTASK} paper.
366 It provides an overview of the initial \gls{TOP} \gls{MTASK} language and shows first versions of some of the interpretations.
367 \item \emph{Task Oriented Programming for the Internet of Things} \citep{lubbers_task_2018}\footnotetext{This work is an extension of my Master's thesis \citep{lubbers_task_2017}.}
368 shows how a simple imperative variant of \gls{MTASK} was integrated with \gls{ITASK}.
369 While the language was a lot different from later versions, the integration mechanism is still used in \gls{MTASK} today.
370 % \paragraph{Contribution}
371 % The research in this paper and writing the paper was performed by me, though there were weekly meetings with Pieter Koopman and Rinus Plasmeijer in which we discussed and refined the ideas.
372 \item \emph{Multitasking on Microcontrollers using Task Oriented Programming} \citep{lubbers_multitasking_2019}\footnote{This work acknowledges the support of the \erasmusplus{} project ``Focusing Education on Composability, Comprehensibility and Correctness of Working Software'', no.\ 2017--1--SK01--KA203--035402.}
373 is a short paper on the multitasking capabilities of \gls{MTASK} comparing it to traditional multitasking methods for \gls{ARDUINO}.
374 % \paragraph{Contribution}
375 % The research in this paper and writing the paper was performed by me, though there were weekly meetings with Pieter Koopman and Rinus Plasmeijer.
376 \item \emph{Simulation of a Task-Based Embedded Domain Specific Language for the Internet of Things} \citep{koopman_simulation_2018}\footnotemark[\value{footnote}]
377 are the revised lecture notes are from a course on the \gls{MTASK} simulator was provided at the 2018 \gls{CEFP}\slash{}\gls{3COWS} winter school in Ko\v{s}ice, Slovakia, January 22--26, 2018.
378 % \paragraph{Contribution}
379 % Pieter Koopman wrote and taught it, I helped with the software and research.
380 \item \emph{Writing Internet of Things Applications with Task Oriented Programming} \citep{lubbers_writing_2019}\footnotemark[\value{footnote}]
381 are the revised lecture notes from a course on programming \gls{IOT} systems using \gls{MTASK} provided at the 2019 \gls{CEFP}\slash{}\gls{3COWS} summer school in Budapest, Hungary, June 17--21, 2019.
382 % \paragraph{Contribution}
383 % Pieter Koopman prepared and taught half of the lecture and supervised the practical session.
384 % I taught the other half of the lecture, wrote the lecture notes, made the assignments and supervised the practical session.
385 \item \emph{Interpreting Task Oriented Programs on Tiny Computers} \citep{lubbers_interpreting_2019}
386 shows an implementation of the byte code compiler and \gls{RTS} of \gls{MTASK}.
387 % \paragraph{Contribution}
388 % The research in this paper and writing the paper was performed by me, though there were weekly meetings with Pieter Koopman and Rinus Plasmeijer.
389 \item \emph{Reducing the Power Consumption of IoT with Task-Oriented Programming} \citep{crooijmans_reducing_2022}
390 shows how to create a scheduler so that devices running \gls{MTASK} tasks can go to sleep more automatically and how interrupts are incorporated in the language.
391 % \paragraph{Contribution}
392 % The research was carried out by \citet{crooijmans_reducing_2021} during his Master's thesis.
393 % I did the daily supervision and helped with the research, Pieter Koopman was the formal supervisor and wrote most of the paper.
394 \item \emph{Green Computing for the Internet of Things} \citep{lubbers_green_2022}\footnote{This work acknowledges the support of the \erasmusplus{} project ``SusTrainable---Promoting Sustainability as a Fundamental Driver in Software Development Training and Education'', no.\ 2020--1--PT01--KA203--078646.}
395 are the revised lecture notes from a course on sustainable \gls{IOT} programming with \gls{MTASK} provided at the 2022 SusTrainable summer school in Rijeka, Croatia, July 4--8, 2022.
396
397 % \paragraph{Contribution}
398 % These revised lecture notes are from a course on sustainable programming using \gls{MTASK} provided at the 2022 SusTrainable summer school in Rijeka, Croatia.
399 % Pieter prepared and taught a quarter of the lecture and supervised the practical session.
400 % I prepared and taught the other three quarters of the lecture, made the assignments and supervised the practical session
401 \end{enumerate}
402
403 \paragraph{Contribution:}
404 The original imperative predecessors, the \gls{MTASK} language, and their initial interpretations were developed by Pieter Koopman and Rinus Plasmeijer.
405 I continued with the language; developed the byte code interpreter, the precursor to the \gls{C} code generation interpretation; the integration with \gls{ITASK}; and the \gls{RTS}.
406 The paper of which I am first author are solely written by me, there were weekly meetings with the co-authors in which we discussed and refined the ideas.
407
408 \subsection{\nameref{prt:tvt}}
409 \Cref{prt:tvt} is based on a journal paper that quantitatively and qualitatively compares traditional \gls{IOT} architectures with \gls{IOT} systems using \gls{TOP} and contains a single chapter.
410 This chapter is based on the conference paper and a journal paper extending it:
411 \begin{enumerate}[resume]
412 \item \emph{Tiered versus Tierless IoT Stacks: Comparing Smart Campus Software Architectures} \citep{lubbers_tiered_2020}\footnote{This work was partly funded by the 2019 Radboud-Glasgow Collaboration Fund.}\label{enum:iot20} compares traditional tiered programming to tierless architectures by comparing two implementations of a smart-campus application.
413 \item \emph{Could Tierless Programming Reduce IoT Development Grief?} \citep{lubbers_could_2022}
414 is an extended version of paper~\ref{enum:iot20}.
415 It compares programming traditional tiered architectures to tierless architectures by illustrating a qualitative and a quantitative four-way comparison of a smart-campus application.
416 \end{enumerate}
417
418 \paragraph{Contribution:}
419 Writing the paper was performed by all authors.
420 I created the server application, the \cimtask{} implementation (\glsxtrshort{CWS}), and the \citask{} implementation (\glsxtrshort{CRS});
421 Adrian Ramsingh created the \gls{MICROPYTHON} implementation (\glsxtrshort{PWS}); the original \gls{PYTHON} implementation (\glsxtrshort{PRS}), and the server application were created by \citet{hentschel_supersensors:_2016}.
422
423 \input{subfilepostamble}
424 \end{document}