-\Citet{steenvoorden_tophat_2022} distinguishes two instruments for \gls{TOP}: \gls{TOP} languages and \gls{TOP} engines.
-The language is the \emph{formal} language for specifying interactive systems.
-The engine is the software or hardware that executes these specifications as a ready-for-work application.
-\todo[inline]{Dit misschien hier uitbreiden en de engine en de language definieren?}
-\todo[inline]{Laat dit meer op figuur 1 lijken, maar dan zonder het edge level: Ik had hier een paragraaf uitleg over hoe TSOD mapt op IOT, maar dat moest eruit volgens Rinus}
-%Applying the concepts of \gls{LSOC} to \gls{IOT} systems can be done in two ways.
-%Firstly, edge devices can be seen as simple resources, thus accessed through the resource access layer.
-%The second view is that edge devices contain miniature \gls{LSOC} systems in itself as well.
-%In \gls{TOSD} the same can be applied.
-%The individual components in the miniature systems, the tasks, the \glspl{SDS}, are connected to the main system.
-%\t odo{Is deze \P\ dui\-de\-lijk genoeg of \"uberhaupt nodig?}
-
+This figure differs from the presented \gls{IOT} architecture because they represent separate concepts.
+The \gls{IOT} architecture from \cref{fig:iot} describes an execution architecture wheras the \gls{TOSD} figure describes a softwared development model.
+E.g.\ from a software development perspective, a task is a task, whether it is executed on a microcontroller, a server or a client.
+Though some concepts can be mapped upon eachother.
+Applying the concepts of \gls{TOSD} to \gls{IOT} systems can be done in two ways.
+Firstly, edge devices can be seen as simple resources, thus accessed through \glspl{SDS}.
+The second view is that edge devices contain miniature \gls{TOP} systems in itself.
+The individual components in the miniature systems, the tasks, the \glspl{SDS}, are, in the eventual execution, connected to the main system.
+\todo{legt dit de link goed genoeg uit?}
+
+%\Citet{steenvoorden_tophat_2022} distinguishes two instruments for \gls{TOP}: \gls{TOP} languages and \gls{TOP} engines.
+%The language is the \emph{formal} language for specifying interactive systems.
+%The engine is the software or hardware that executes these specifications as a ready-for-work application.
+%\todo{uit\-brei\-den, ver\-wij\-de\-ren?}
+%