#include <ctype.h>
struct number {
- int depth;
int number;
+ int depth;
+ struct number *prev;
+ struct number *next;
};
-int parse_number(struct number numbers[])
+void print_number(struct number *head)
+{
+ for (struct number *e = head; e != NULL; e = e->next)
+ printf("(%d,%d) ", e->number, e->depth);
+ printf("\n");
+}
+
+struct number *parse_comp(struct number *prev, int *depth)
{
- int ns = 0;
- int depth = 0;
int c = getchar();
- while ((c = getchar()) != '\n') {
- switch(c) {
- case '[':
- depth++;
- break;
- case ']':
- depth--;
- break;
- case ',':
- break;
- default:
- if (isdigit(c))
- numbers[ns++] = (struct number){.depth=depth, .number=c-'0'};
- else
- printf("halp\n");
- break;
- }
+ if (isdigit(c)) {
+ struct number *r = malloc(sizeof(struct number));
+ r->next = NULL;
+ r->prev = prev;
+ if (prev != NULL)
+ prev->next = r;
+ r->number = c-'0';
+ r->depth = *depth;
+ return r;
+ } else if (c == ',') {
+ return parse_comp(prev, depth);
+ } else if (c == '[') {
+ *depth = *depth+1;
+ return parse_comp(prev, depth);
+ } else if (c == ']') {
+ *depth = *depth-1;
+ return parse_comp(prev, depth);
+ } else if (c != '\n' && c != EOF) {
+ printf("unknown character: '%c': %d\n", c, c);
}
- return ns;
+ return NULL;
}
-void print_number(struct number n[], int ns)
+struct number *parse_number()
{
- int olddepth = 0;
- for (int i = 0; i<ns; i++) {
- if (n[i].depth > olddepth)
- printf("[");
- else if (n[i].depth < olddepth)
- printf("]");
- printf("%d ", n[i].number);
- olddepth = n[i].depth;
+ int depth = 0;
+ struct number *head = parse_comp(NULL, &depth);
+ if (head == NULL)
+ return NULL;
+ struct number *e = head;
+ while ((e = parse_comp(e, &depth)) != NULL)
+ ;
+ return head;
+}
+
+void add_number(struct number *sum, struct number *oper)
+{
+ //increase depth of sum
+ struct number *e = sum;
+ for (; e->next != NULL; e = e->next)
+ e->depth++;
+ //append
+ e->next = oper;
+ oper->prev = e;
+ //increase depth of oper
+ for (; e != NULL; e = e->next)
+ e->depth++;
+}
+
+bool explode_number(struct number *e)
+{
+ if (e->depth <= 4)
+ return false;
+ struct number *l = e;
+ struct number *r = e->next;
+ if (l->prev != NULL)
+ l->prev->number += l->number;
+ if (r->next != NULL)
+ r->next->number += r->number;
+ l->number = 0;
+ l->depth--;
+ l->next = r->next;
+ if (l->next != NULL)
+ l->next->prev = l;
+ if (l->prev != NULL)
+ e = l->prev;
+ free(r);
+ return true;
+}
+
+bool split_number(struct number *e)
+{
+ if (e->number < 10)
+ return false;
+ struct number *i = malloc(sizeof(struct number));
+ i->number = e->number/2 + (e->number%2);
+ i->depth = e->depth+1;
+ i->prev = e;
+ i->next = e->next;
+ e->next = i;
+ e->number = e->number/2;
+ e->depth = e->depth+1;
+ return true;
+}
+
+void reduce_number(struct number *n)
+{
+ bool appliedaction;
+ do {
+ appliedaction = false;
+ for (struct number *e = n; e != NULL && !appliedaction; e = e->next)
+ appliedaction |= explode_number(e);
+ for (struct number *e = n; e != NULL && !appliedaction; e = e->next)
+ appliedaction |= split_number(e);
+ } while (appliedaction);
+}
+
+int magnitude_number(struct number *n)
+{
+ int maxdepth = 4;
+ while (n->next != NULL) {
+ for (struct number *e = n; e != NULL; e = e->next) {
+ if (e->depth == maxdepth) {
+ struct number *l = e;
+ struct number *r = e->next;
+ l->depth--;
+ l->number = l->number*3 + r->number*2;
+ l->next = r->next;
+ if (r->next != NULL)
+ r->next->prev = l;
+ free(r);
+ }
+ }
+ maxdepth--;
}
+ int r = n->number;
+ free(n);
+ return r;
}
int main ()
{
- struct number n[100];
- int ns = parse_number(n);
- print_number(n, ns);
+ struct number *sum = parse_number();
+ struct number *oper;
+ while ((oper = parse_number()) != NULL) {
+ add_number(sum, oper);
+ reduce_number(sum);
+ }
+ printf("%d\n", magnitude_number(sum));
}