--- /dev/null
+#include <stdio.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <ctype.h>
+
+struct number {
+ int number;
+ int depth;
+ struct number *prev;
+ struct number *next;
+};
+
+void print_number(struct number *head)
+{
+ for (struct number *e = head; e != NULL; e = e->next)
+ printf("(%d,%d) ", e->number, e->depth);
+ printf("\n");
+}
+
+struct number *parse_comp(struct number *prev, int *depth)
+{
+ int c = getchar();
+ if (isdigit(c)) {
+ struct number *r = malloc(sizeof(struct number));
+ r->next = NULL;
+ r->prev = prev;
+ if (prev != NULL)
+ prev->next = r;
+ r->number = c-'0';
+ r->depth = *depth;
+ return r;
+ } else if (c == ',') {
+ return parse_comp(prev, depth);
+ } else if (c == '[') {
+ *depth = *depth+1;
+ return parse_comp(prev, depth);
+ } else if (c == ']') {
+ *depth = *depth-1;
+ return parse_comp(prev, depth);
+ } else if (c != '\n' && c != EOF) {
+ printf("unknown character: '%c': %d\n", c, c);
+ }
+ return NULL;
+}
+
+struct number *parse_number()
+{
+ int depth = 0;
+ struct number *head = parse_comp(NULL, &depth);
+ if (head == NULL)
+ return NULL;
+ struct number *e = head;
+ while ((e = parse_comp(e, &depth)) != NULL)
+ ;
+ return head;
+}
+
+void add_number(struct number *sum, struct number *oper)
+{
+ //increase depth of sum
+ struct number *e = sum;
+ for (; e->next != NULL; e = e->next)
+ e->depth++;
+ //append
+ e->next = oper;
+ oper->prev = e;
+ //increase depth of oper
+ for (; e != NULL; e = e->next)
+ e->depth++;
+}
+
+bool explode_number(struct number *e)
+{
+ if (e->depth <= 4)
+ return false;
+ struct number *l = e;
+ struct number *r = e->next;
+ if (l->prev != NULL)
+ l->prev->number += l->number;
+ if (r->next != NULL)
+ r->next->number += r->number;
+ l->number = 0;
+ l->depth--;
+ l->next = r->next;
+ if (l->next != NULL)
+ l->next->prev = l;
+ if (l->prev != NULL)
+ e = l->prev;
+ free(r);
+ return true;
+}
+
+bool split_number(struct number *e)
+{
+ if (e->number < 10)
+ return false;
+ struct number *i = malloc(sizeof(struct number));
+ i->number = e->number/2 + (e->number%2);
+ i->depth = e->depth+1;
+ i->prev = e;
+ i->next = e->next;
+ e->next = i;
+ e->number = e->number/2;
+ e->depth = e->depth+1;
+ return true;
+}
+
+void reduce_number(struct number *n)
+{
+ bool appliedaction;
+ do {
+ appliedaction = false;
+ for (struct number *e = n; e != NULL && !appliedaction; e = e->next)
+ appliedaction |= explode_number(e);
+ for (struct number *e = n; e != NULL && !appliedaction; e = e->next)
+ appliedaction |= split_number(e);
+ } while (appliedaction);
+}
+
+int magnitude_number(struct number *n)
+{
+ int maxdepth = 4;
+ while (n->next != NULL) {
+ for (struct number *e = n; e != NULL; e = e->next) {
+ if (e->depth == maxdepth) {
+ struct number *l = e;
+ struct number *r = e->next;
+ l->depth--;
+ l->number = l->number*3 + r->number*2;
+ l->next = r->next;
+ if (r->next != NULL)
+ r->next->prev = l;
+ free(r);
+ }
+ }
+ maxdepth--;
+ }
+ int r = n->number;
+ free(n);
+ return r;
+}
+
+struct number *copy_number(struct number *n)
+{
+ struct number *copy = malloc(sizeof(struct number));
+ copy->number = n->number;
+ copy->depth = n->depth;
+ copy->prev = NULL;
+ copy->next = NULL;
+ struct number *prev = copy;
+ for (struct number *e = n->next; e != NULL; e = e->next) {
+ struct number *c = malloc(sizeof(struct number));
+ c->depth = e->depth;
+ c->number = e->number;
+ c->next = NULL;
+ c->prev = prev;
+ if (prev != NULL)
+ prev->next = c;
+ prev = c;
+ }
+ return copy;
+}
+
+int main ()
+{
+ int nnumber = 0;
+ struct number *numbers[100] = {0};
+ while ((numbers[nnumber] = parse_number()) != NULL)
+ nnumber++;
+
+ int maxmagnitude = 0;
+ for (int i = 0; i<nnumber; i++) {
+ for (int j = 0; j<nnumber; j++) {
+ if (i == j)
+ continue;
+ struct number *e = copy_number(numbers[i]);
+ add_number(e, copy_number(numbers[j]));
+ reduce_number(e);
+ int magnitude = magnitude_number(e);
+ if (magnitude > maxmagnitude)
+ maxmagnitude = magnitude;
+ }
+ }
+ printf("%d\n", maxmagnitude);
+}