//*****************//
// Defines the input alphabet, adapt for your socket (you can even use other types than string, if you
// change the generic-values, e.g. make your SUL of type SUL<Integer, Float> for int-input and float-output
- private static final Alphabet<String> inputAlphabet = new SimpleAlphabet<String>(ImmutableSet.of("a", "b", "c"));
+ private static final Alphabet<String> inputAlphabet =
+ new SimpleAlphabet<String>(ImmutableSet.of(
+ "IREFUND", "IBUTTONMARS", "IBUTTONSNICKERS",
+ "IBUTTONBOUNTY", "ICOIN10", "ICOIN5"));
// There are two SULs predefined, an example (see ExampleSul.java) and a socket SUL which connects to the SUL over socket
- private static final SULType sulType = SULType.Example;
+ private static final SULType sulType = SULType.Socket;
public enum SULType { Example, Socket }
// For SULs over socket, the socket address/port can be set here
private static final InetAddress socketIp = InetAddress.getLoopbackAddress();
- private static final int socketPort = 7890;
+// private static final int socketPort = 7890;
+ private static final int socketPort = 7892;
private static final boolean printNewLineAfterEveryInput = true; // print newlines in the socket connection
- private static final String resetCmd = "RESET"; // the command to send over socket to reset sut
+// private static final String resetCmd = "RESET"; // the command to send over socket to reset sut
+ private static final String resetCmd = "reset"; // the command to send over socket to reset sut
//*******************//
// Learning settings //