-f(x) {
- Int y = 2;
- return 4;
+//f(x, y) {
+// var ret = 0;
+// if (x < y) {
+// ret = x;
+// }
+// else {
+// ret = y;
+// }
+// return ret;
+//}//
+
+//main() {
+// Int x1 = 1;
+// var x2 = 4;
+// var x3 = f(x1, x2);
+// print(x1);
+// x1 = 5;
+// return x3 + x1;
+//}
+
+isE(x) :: [a] -> Bool {
+ if (x == []) {
+ return True;
+ } else {
+ return False;
+ }
}
main() {
-// Int x1 = 3;
-// Char x2 = '\n';
-// Bool x3 = True;
-// (Int, Char) x4 = (4, '\n');
-// [Bool] x5 = True : False : True : True : [];
-// [Int] x1 = 42 : [];
- Int x1 = 1;
- Int x2 = f(x1);
- return x1;
+ [Int] x1 = 1 : 2 : [];
+ [Int] x2 = 0 : x1;
+ [Int] x3 = [];
+ //Bool y1 = isEmpty(x2); //gives weird type error, not sure why
+ isEmpty(x2);
+ return;
}