transitions update
[mc1516pa.git] / modelchecker / coord.c
index 12b428d..4bb4910 100644 (file)
 #include "coord.h"
 #include "sokoban.h"
 
+/*
+ * Global TODOs for now:
+ * - update the helper maps so it is a single bimap
+ * - make a data structure for relations
+ * - encode relations as a set of four relations for each move
+ */
+
 typedef struct {
        int x;
        int y;
@@ -39,10 +46,17 @@ typedef struct {
 } bddvar_xy_map;
 
 typedef struct {
-       xy_bddvar_map f;
-       bddvar_xy_map t;
+       xy_bddvar_map *f;
+       bddvar_xy_map *t;
 } bimap;
 
+typedef struct {
+       BDD *rell;
+       BDD *relu;
+       BDD *relr;
+       BDD *reld;
+} rels;
+
 xy_bddvar_map *getxy(int x, int y, xy_bddvar_map *map)
 {
        xy_bddvar_map k, *r = NULL;
@@ -62,6 +76,7 @@ bddvar_xy_map *getbdd(int key, bddvar_xy_map *map)
        return r;
 }
 
+/*
 xy_bddvar_map *create_xy_bddvar_map(sokoban_screen *screen)
 {
        int varcount = 0;
@@ -75,7 +90,6 @@ xy_bddvar_map *create_xy_bddvar_map(sokoban_screen *screen)
                memset(f, 0, sizeof(xy_bddvar_map));
                f->key.x = r->coord.x;
                f->key.y = r->coord.y;
-               printf("test!: %d %d\n", r->coord.x, r->coord.y);
                f->value.var[0] = varcount;
                f->value.var[1] = varcount + 1;
                f->value.var[2] = varcount + 2;
@@ -106,6 +120,60 @@ bddvar_xy_map *create_bddvar_xy_map(sokoban_screen *screen)
        }
        return bddxy;
 }
+*/
+
+bimap *create_bimap_helper(sokoban_screen *screen)
+{
+       int varcount = 0;
+       sokoban_screen *r;
+       xy_bddvar_map *xybdd = NULL;
+       bddvar_xy_map *bddxy = NULL;
+       for(r=screen; r != NULL; r = (sokoban_screen *)(r->hh.next)){
+               xy_bddvar_map *f = NULL;
+               f = (xy_bddvar_map *)malloc(sizeof(xy_bddvar_map));
+               memset(f, 0, sizeof(xy_bddvar_map));
+               f->key.x = r->coord.x;
+               f->key.y = r->coord.y;
+               f->value.var[0] = varcount;
+               f->value.var[1] = varcount + 1;
+               f->value.var[2] = varcount + 2;
+               HASH_ADD(hh, xybdd, key, sizeof(xy), f);
+
+               for (int i = 0; i <3; i++){
+                       bddvar_xy_map *t = NULL;
+                       t = (bddvar_xy_map *)malloc(sizeof(bddvar_xy_map));
+                       memset(t, 0, sizeof(bddvar_xy_map));
+                       t->key = varcount + i;
+                       t->value.x = r->coord.x;
+                       t->value.y = r->coord.y;
+                       HASH_ADD(hh, bddxy, key, sizeof(int), t);
+               }
+               varcount = varcount + 3;
+       }
+       bimap *bm = NULL;
+       bm = (bimap *)malloc(sizeof(bimap));
+       bm->f = xybdd;
+       bm->t = bddxy;
+       return bm;
+}
+
+int check_xy_exists(int x, int y, bimap *bm)
+{
+       int res = 0;
+       if (getxy(x, y, bm->f) != NULL) res = 1;
+       return res;
+}
+
+int check_space(int x, int y, direction d, int delta, bimap *bm)
+{
+       switch(d){
+       case LEFT: x = x - delta; break;
+       case UP: y = y - delta; break;
+       case RIGHT: x = x + delta; break;
+       case DOWN: y = y + delta; break;
+       }
+       return check_xy_exists(x, y, bm);
+}
 
 /*
  * Each coordinate has three related boolean variables. The combination of those boolean variables
@@ -123,177 +191,237 @@ bddvar_xy_map *create_bddvar_xy_map(sokoban_screen *screen)
  * directly in transition relations.
  */
 
-BDD encode_screen(sokoban_screen *screen)
+state *encode_screen(sokoban_screen *screen)
 {
-       BDD state = sylvan_false;
+       LACE_ME;
+
+       BDDVAR vars[HASH_COUNT(screen) * 3];
+       for (uint8_t i = 0; i < HASH_COUNT(screen) * 3; i++){
+               vars[i] = i * 2;
+       }
+
+       uint8_t st_enc[HASH_COUNT(screen) * 3];
+
+       BDDSET varset = sylvan_set_fromarray(vars, HASH_COUNT(screen) * 3);
+       BDD s;
+       state *fullState = NULL;
+       fullState = (state *)malloc(sizeof(state));
+       fullState->vars.varset = varset;
+       fullState->vars.size = HASH_COUNT(screen) * 3;
        int tile_index = 0;
        sokoban_screen *r;
-       LACE_ME;
        for(r=screen; r != NULL; r = (sokoban_screen *)(r->hh.next)){
                switch(r->tile){
-               case FREE:
-                       if (state == sylvan_false){
-                               state = sylvan_not(sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+               case FREE: //001
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       break;
+               case WALL: //000
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       break;
+               case BOX: //010
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       break;
+               case TARGET: //011
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       break;
+               case AGENT: //101
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       break;
+               case TARGAGENT: //110
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       break;
+               case TARGBOX: //100
+                       st_enc[tile_index] = 1;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       st_enc[tile_index] = 0;
+                       tile_index++;
+                       break;
+               }
+       }
+       s = sylvan_cube(varset, st_enc);
+       fullState->bdd = s;
+       printf("Initial state encoded\n");
+       return fullState;
+}
+
+int
+test_relprod()
+{
+    LACE_ME;
+
+    BDDVAR vars[] = {0,2,4};
+    BDDVAR all_vars[] = {4,5};
+
+    BDDSET vars_set = sylvan_set_fromarray(vars, 3);
+    BDDSET all_vars_set = sylvan_set_fromarray(all_vars, 2);
+
+    BDD s, t, next, prev;
+    BDD zeroes, ones;
+
+    // transition relation: 000 --> 111 and !000 --> 000
+    t = sylvan_false;
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){0,1,0,1,0,1}));
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0,2,0,2,0}));
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){2,0,1,0,2,0}));
+    t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0}));
+
+    s = sylvan_cube(vars_set, (uint8_t[]){0,0,1});
+    zeroes = sylvan_cube(vars_set, (uint8_t[]){0,0,0});
+    ones = sylvan_cube(vars_set, (uint8_t[]){0,0,1});
+
+    next = sylvan_relnext(s, t, all_vars_set);
+    prev = sylvan_relprev(t, next, all_vars_set);
+    if (next == zeroes) printf("Pass 1\n");
+    if (prev == ones || prev == zeroes) printf("Pass 2\n");
+
+    return 0;
+}
+
+BDD encode_rel(sokoban_screen *screen)
+{
+       LACE_ME;
+       //      int tile_count = 0;
+       BDD t = sylvan_false;
+       //BDDVAR relvars[];
+       //BDDSET relvarset;
+       //uint8_t rel_enc[];
+
+       bimap *bm = create_bimap_helper(screen);
+       int x = 0;
+       int y = 0;
+       bddvar_xy_map *bddxy = NULL;
+
+       //left relation
+       for (unsigned int i = 0; i < HASH_COUNT(screen); i++){
+               printf("i:%d\n", i);
+               bddxy = getbdd(i*3, bm->t);
+               x = bddxy->value.x;
+               y = bddxy->value.y;
+               if (check_space(x, y, LEFT, 1, bm) == 0){
+                       sokoban_screen *tmp_scr = get_coord(x, y, screen);
+                       if (tmp_scr->tile == AGENT){
+                               //1 1 0 0 1 1 (1 0 1 -> 1 0 1)
+                               BDDVAR relvars[6]  = {i * 3, i * 3 + 1, i * 3 + 2, i * 3 + 3, i * 3 + 4, i * 3 + 5};
+                               BDDSET relvarset = sylvan_set_fromarray(relvars, 6);
+                               uint8_t rel_enc[6] = {1, 1, 0, 0, 1, 1};
+                               t = sylvan_union_cube(t, relvarset, rel_enc);
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT){
+                               //1 1 1 1 0 0 (1 1 0 -> 1 1 0)
+                               //relvars[6] = {i * 3, i * 3 + 1, i * 3 + 2, i * 3 + 3, i * 3 + 4, i * 3 + 5};
+                               //rel_enc[6] = {1, 1, 1, 1, 0, 0};
+                               //relvarset = sylvan_union_cube(t, relvarset, rel_enc);
                        }
-                       break;
-               case WALL:
-                       if (state == sylvan_false){
-                               state = sylvan_not(sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+               }
+               else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 0){
+                       sokoban_screen *tmp_scr = get_coord(x, y, screen);
+                       sokoban_screen *tmp_scr_d = get_coord(x - 1, y, screen);
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){
+                               //can move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){
+                               //can move
                        }
-                       break;
-               case BOX:
-                       if (state == sylvan_false){
-                               state = sylvan_not(sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){
+                               //can move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){
+                               //can move
                        }
-                       break;
-               case TARGET:
-                       if (state == sylvan_false){
-                               state = sylvan_not(sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+                       if (tmp_scr->tile == AGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){
+                               //can't move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){
+                               //can't move
                        }
-                       break;
-               case AGENT:
-                       if (state == sylvan_false){
-                               state = sylvan_ithvar(tile_index);
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+               }
+               else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 1){
+                       sokoban_screen *tmp_scr = get_coord(x, y, screen);
+                       sokoban_screen *tmp_scr_d = get_coord(x - 1, y, screen);
+                       sokoban_screen *tmp_scr_g = get_coord(x - 2, y, screen);
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){
+                               //can move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){
+                               //can move
                        }
-                       break;
-               case TARGAGENT:
-                       if (state == sylvan_false){
-                               state = sylvan_ithvar(tile_index);
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){
+                               //can move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){
+                               //can move
                        }
-                       break;
-               case TARGBOX:
-                       if (state == sylvan_false){
-                               state = sylvan_ithvar(tile_index);
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == AGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g->tile == TARGBOX)){
+                               //can't move
                        }
-                       else {
-                               state = sylvan_and(state, sylvan_ithvar(tile_index));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
-                               state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index)));
-                               tile_index++;
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g->tile == TARGBOX)){
+                               //can't move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){
+                               //can move
                        }
-                       break;
                }
+               printf("x:%d y:%d\n", x, y);
        }
-       /*
-       xy_bddvar_map *map = NULL;
-       map = create_xy_bddvar_map(screen);
-       xy_bddvar_map *m = getxy(1, 1, map);
-       bddvar_xy_map *map2 = NULL;
-       map2 = create_bddvar_xy_map(screen);
-       bddvar_xy_map *m2 = getbdd(2, map2);
-       printf("Test1: %d %d\n", m->value.var[0], m->value.var[1]);
-       printf("Test2: %d %d\n", m2->value.x, m2->value.y);
-       */
-       printf("%d tiles were encoded\n", tile_index);
-       return state;
-}
 
-BDD encode_rel(sokoban_screen *screen)
-{
-       int num_tiles;
-       num_tiles = HASH_COUNT(screen);
-       printf("Number of tiles: %d\n", num_tiles);
-       return sylvan_true;
-}
+       //up relation
 
-void test()
-{
+       //right relation
 
-       printf("Test!\n");
-       BDD a = sylvan_true;
-       BDD b = sylvan_not(a);
-       if (b == sylvan_false){
-               printf("BDD works!\n");
-       } else {
-               printf("BDD does not work!\n");
-       }
-       LACE_ME;
-       BDD c = sylvan_ithvar(1);
-       if (sylvan_high(c) == sylvan_true && sylvan_low(c) == sylvan_false) printf("VAR works 1\n");
-       if (sylvan_var(c) == 1) printf("Var works 2\n");
+       //down relation
+
+       return sylvan_true;
 }