--- /dev/null
+#ifndef _H_LCD
+#define _H_LCD
+
+// LCD pins
+#define LCD_REGSEL 3 // Register select
+#define LCD_ENABLE 4 // Chip enable
+#define LCD_D4 5 // Data line
+#define LCD_D5 6 // Data line
+#define LCD_D6 7 // Data line
+#define LCD_D7 8 // Data line
+#define LCD_BL 2 // Backlight
+
+LiquidCrystal lcd(LCD_REGSEL, LCD_ENABLE, LCD_D4, LCD_D5, LCD_D6, LCD_D7);
+
+enum backlight_state {
+ BL_OFF,
+ BL_ON,
+ BL_FLASH
+};
+
+struct backlight {
+ enum backlight_state state;
+ unsigned int timer;
+};
+
+#define COLS 40
+#define ROWS 2
+
+/**
+ * Special characters.
+ * See https://www.quinapalus.com/hd44780udg.html to make more.
+ * Define which ones are used (max. 8) in setup().
+ * When they need to be changed at runtime, make sure the cursor is disabled
+ * and call setCursor afterwards.
+ */
+unsigned char char_music[8] = {0x02,0x03,0x02,0x0e,0x1e,0x0c,0x00};
+unsigned char char_smile[8] = {0x00,0x00,0x0a,0x00,0x11,0x0e,0x00};
+unsigned char char_bar_1[8] = {0x00,0x00,0x00,0x00,0x00,0x00,0x1f};
+unsigned char char_bar_2[8] = {0x00,0x00,0x00,0x00,0x00,0x1f,0x1f};
+unsigned char char_bar_3[8] = {0x00,0x00,0x00,0x00,0x1f,0x1f,0x1f};
+unsigned char char_bar_4[8] = {0x00,0x00,0x00,0x1f,0x1f,0x1f,0x1f};
+unsigned char char_bar_5[8] = {0x00,0x00,0x1f,0x1f,0x1f,0x1f,0x1f};
+unsigned char char_bar_6[8] = {0x00,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f};
+unsigned char char_bar_7[8] = {0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f};
+unsigned char char_hbar_start_empty[8] = {0x1f,0x10,0x10,0x10,0x10,0x10,0x1f};
+unsigned char char_hbar_start_full[8] = {0x1f,0x10,0x17,0x17,0x17,0x10,0x1f};
+unsigned char char_hbar_inner_empty[8] = {0x1f,0x00,0x00,0x00,0x00,0x00,0x1f};
+unsigned char char_hbar_inner_half[8] = {0x1f,0x00,0x1c,0x1c,0x1c,0x00,0x1f};
+unsigned char char_hbar_inner_full[8] = {0x1f,0x00,0x1f,0x1f,0x1f,0x00,0x1f};
+unsigned char char_hbar_end_empty[8] = {0x1f,0x01,0x01,0x01,0x01,0x01,0x1f};
+unsigned char char_hbar_end_full[8] = {0x1f,0x01,0x1d,0x1d,0x1d,0x01,0x1f};
+
+void lcd_setup(void);
+void bl_tasks(void);
+void bl_set(enum backlight_state);
+
+#endif