X-Git-Url: https://git.martlubbers.net/?a=blobdiff_plain;f=dsl%2Fruntime%2Fspecs%2Fwander.tdsl;h=f7e369763915da373d8fec579292f7a16aad6f28;hb=HEAD;hp=5b9c1a08706e52f4ec9bfb85e8869360d3004749;hpb=095cdf6fc0cbad75c6057a401cbab23c18931a3d;p=des2015.git diff --git a/dsl/runtime/specs/wander.tdsl b/dsl/runtime/specs/wander.tdsl index 5b9c1a0..f7e3697 100644 --- a/dsl/runtime/specs/wander.tdsl +++ b/dsl/runtime/specs/wander.tdsl @@ -7,6 +7,7 @@ Behaviour Drive left motor forward right motor forward wait forever + Behaviour Wander take control: action: @@ -37,66 +38,125 @@ Behaviour StayInFieldB right motor forward wait 1000 ms -Behaviour MeasureLake - take control: (|| Color is Green Color is Blue Color is Red) +Behaviour GreenLake + take control: (&& (|| Color is Green Color is Yellow) not flag set GreenLake) + action: + measure Lake + set flag GreenLake + +Behaviour BlueLake + take control: (&& Color is Blue not flag set BlueLake) action: measure Lake + set flag BlueLake -Behaviour LocateL +Behaviour RedLake + take control: (&& Color is Red not flag set RedLake) + action: + measure Lake + set flag RedLake + +Behaviour MeasureRock + take control: (&& Distance dangerous at front not flag set Measured) + action: + measure Rock + set flag Measured + +Behaviour AvoidL take control: Touched on left + action: + left motor forward + right motor backward + +Behaviour AvoidR + take control: Touched on right action: right motor forward left motor backward - wait 500 ms + +Behaviour PushL + take control: Touched on left + action: right motor forward - left motor forward - wait 1000 ms + left motor forward with speed 50 acceleration 1000 -Behaviour LocateR +Behaviour PushR take control: Touched on right action: left motor forward - right motor backward - wait 500 ms - right motor forward - left motor forward - wait 1000 ms + right motor forward with speed 50 acceleration 1000 -Behaviour Push +Behaviour PushB take control: (&& Touched on left Touched on right) action: + set flag Pushing left motor forward right motor forward + wait forever + +Behaviour StopPushing + take control: (&& not Touched on left not Touched on right flag set Pushing) + action: + left motor backward + right motor backward + wait 1000ms + turn left exactly 180 degrees + set flag Pushed + +Behaviour FoundLineL + take control: (&& (|| not flag set LeftLine not flag set RightLine) Light on left not Light on right Color is Black) + action: + left motor backward with speed 75 acceleration 1000 + right motor backward with speed 75 acceleration 1000 + wait 1000 ms + set flag LeftLine + +Behaviour FoundLineR + take control: (&& (|| not flag set LeftLine not flag set RightLine) Light on right not Light on left Color is Black) + action: + left motor backward with speed 75 acceleration 1000 + right motor backward with speed 75 acceleration 1000 wait 1000 ms + set flag RightLine -Behaviour BumpL - take control: Touched on left +Behaviour FollowLGood + take control: (&& flag set LeftLine Light on left) action: - left motor backward with speed 50 acceleration 1000 - right motor backward - wait 2000 ms + left motor forward with speed 75 acceleration 1000 + right motor backward with speed 60 acceleration 1000 + +Behaviour FollowLBad + take control: (&& flag set LeftLine not Light on left) + action: + left motor forward with speed 75 acceleration 1000 + right motor forward with speed 100 acceleration 1000 -Behaviour BumpR - take control: Touched on right +Behaviour FollowRGood + take control: (&& flag set RightLine Light on right) action: - right motor backward with speed 50 acceleration 1000 - left motor backward - wait 2000 ms + right motor forward with speed 75 acceleration 1000 + left motor backward with speed 60 acceleration 1000 -Behaviour AvoidHigh - take control: Distance dangerous at front - action: - turn randomly 10 to 11 degrees +Behaviour FollowRBad + take control: (&& flag set RightLine not Light on right) + action: + right motor forward with speed 75 acceleration 1000 + left motor forward with speed 100 acceleration 1000 + +Behaviour FoundParkingSpace + take control: (&& (|| flag set LeftLine flag set RightLine) Color is White) + action: + set flag Parked -//Mission pushRock -// using Drive LocateR LocateL Push StayInFieldB StayInFieldL StayInFieldR and stops when Never -Mission avoidHighRocks - using Drive AvoidHigh BumpR BumpL StayInFieldB StayInFieldL StayInFieldR and stops when Never -//Mission measureLake -// using Drive MeasureLake and stops when Never -//Mission findBlueLakeWhileAvoidingRocks -// using Wander BumpR BumpL StayInFieldB StayInFieldL StayInFieldR and stops when Color is Blue -//Mission findAllLakesAndMeasureThem -// using Wander MeasureLake StayInFieldB StayInFieldL StayInFieldR and stops when Collected at least Green Blue Red -//Mission justWander -// using Wander Wander StayInFieldB StayInFieldL StayInFieldR and stops when Color is Cyan \ No newline at end of file +Mission FindAndMeasureRocks + using Drive StayInFieldR StayInFieldL StayInFieldB AvoidL AvoidR MeasureRock + and stops when flag set Measured +Mission FindAndMeasureLakes + using Drive StayInFieldR StayInFieldL StayInFieldB AvoidL AvoidR GreenLake RedLake BlueLake + and stops when (&& flag set GreenLake flag set RedLake flag set BlueLake) +Mission PushRocks + using Drive PushL PushR PushB StayInFieldR StayInFieldL StayInFieldB StopPushing + and stops when flag set Pushed +Mission Park + using Drive FoundLineL FoundLineR FollowLBad FollowLGood FollowRBad FollowRGood StayInFieldB FoundParkingSpace + and stops when flag set Parked \ No newline at end of file