X-Git-Url: https://git.martlubbers.net/?a=blobdiff_plain;f=modelchecker%2Fcoord.c;h=3c14e56484c8b7afa39d913c83e2affdc13f3111;hb=2a66deb4c5209c348286448afa42ebc247c70bbd;hp=8905a17d897df2adab106da2cbfaf840c64b756c;hpb=51e07babc1030560dcaff28e68d2fd3c33e504b6;p=mc1516pa.git diff --git a/modelchecker/coord.c b/modelchecker/coord.c index 8905a17..3c14e56 100644 --- a/modelchecker/coord.c +++ b/modelchecker/coord.c @@ -157,6 +157,24 @@ bimap *create_bimap_helper(sokoban_screen *screen) return bm; } +int check_xy_exists(int x, int y, bimap *bm) +{ + int res = 0; + if (getxy(x, y, bm->f) != NULL) res = 1; + return res; +} + +int check_space(int x, int y, direction d, int delta, bimap *bm) +{ + switch(d){ + case LEFT: x = x - delta; break; + case UP: y = y - delta; break; + case RIGHT: x = x + delta; break; + case DOWN: y = y + delta; break; + } + return check_xy_exists(x, y, bm); +} + /* * Each coordinate has three related boolean variables. The combination of those boolean variables * defines tiles: @@ -173,186 +191,231 @@ bimap *create_bimap_helper(sokoban_screen *screen) * directly in transition relations. */ -BDD encode_screen(sokoban_screen *screen) +state *encode_screen(sokoban_screen *screen) { - BDD state = sylvan_false; + LACE_ME; + + BDDVAR vars[HASH_COUNT(screen) * 3]; + for (uint8_t i = 0; i < HASH_COUNT(screen) * 3; i++){ + vars[i] = i * 2; + } + + uint8_t st_enc[HASH_COUNT(screen) * 3]; + + BDDSET varset = sylvan_set_fromarray(vars, HASH_COUNT(screen) * 3); + BDD s; + state *fullState = NULL; + fullState = (state *)malloc(sizeof(state)); + fullState->vars.varset = varset; + fullState->vars.size = HASH_COUNT(screen) * 3; int tile_index = 0; sokoban_screen *r; - LACE_ME; for(r=screen; r != NULL; r = (sokoban_screen *)(r->hh.next)){ switch(r->tile){ - case FREE: - if (state == sylvan_false){ - state = sylvan_not(sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + case FREE: //001 + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + break; + case WALL: //000 + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + break; + case BOX: //010 + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + break; + case TARGET: //011 + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + break; + case AGENT: //101 + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + break; + case TARGAGENT: //110 + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + break; + case TARGBOX: //100 + st_enc[tile_index] = 1; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + st_enc[tile_index] = 0; + tile_index++; + break; + } + } + s = sylvan_cube(varset, st_enc); + fullState->bdd = s; + printf("Initial state encoded\n"); + return fullState; +} + +int +test_relprod() +{ + LACE_ME; + + BDDVAR vars[] = {0,2,4}; + BDDVAR all_vars[] = {4,5}; + + BDDSET vars_set = sylvan_set_fromarray(vars, 3); + BDDSET all_vars_set = sylvan_set_fromarray(all_vars, 2); + + BDD s, t, next, prev; + BDD zeroes, ones; + + // transition relation: 000 --> 111 and !000 --> 000 + t = sylvan_false; + //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){0,1,0,1,0,1})); + //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0,2,0,2,0})); + //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){2,0,1,0,2,0})); + t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0})); + + s = sylvan_cube(vars_set, (uint8_t[]){0,0,1}); + zeroes = sylvan_cube(vars_set, (uint8_t[]){0,0,0}); + ones = sylvan_cube(vars_set, (uint8_t[]){0,0,1}); + + next = sylvan_relnext(s, t, all_vars_set); + prev = sylvan_relprev(t, next, all_vars_set); + if (next == zeroes) printf("Pass 1\n"); + if (prev == ones || prev == zeroes) printf("Pass 2\n"); + + return 0; +} + +BDD encode_rel(sokoban_screen *screen) +{ + int tile_count = 0; + BDD t = sylvan_false; + BDDVAR *relvars; + uint8_t *rel_enc; + + bimap *bm = create_bimap_helper(screen); + int x = 0; + int y = 0; + bddvar_xy_map *bddxy = NULL; + tmp_scr *screen = NULL; + tmp_scr_d *screen = NULL; + tmp_scr_g *screen = NULL; + + //left relation + for (unsigned int i = 0; i < HASH_COUNT(screen); i++){ + printf("i:%d\n", i); + bddxy = getbdd(i*3, bm->t); + x = bddxy->value.x; + y = bddxy->value.y; + if (check_space(x, y, LEFT, 1, bm) == 0){ + tmp_scr = get_coord(x, y, screen); + if (tmp_scr->tile == AGENT){ + } - else { - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + if (tmp_scr->tile == TARGAGENT){ + } - break; - case WALL: - if (state == sylvan_false){ - state = sylvan_not(sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + } + else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 0){ + tmp_scr = get_coord(x, y, screen); + tmp_scr_d = get_coord(x - 1, y, screen); + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){ + //can move } - else { - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){ + //can move } - break; - case BOX: - if (state == sylvan_false){ - state = sylvan_not(sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){ + //can move } - else { - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){ + //can move } - break; - case TARGET: - if (state == sylvan_false){ - state = sylvan_not(sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + if (tmp_scr->tile == AGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){ + //can't move } - else { - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + if (tmp_scr->tile == TARGAGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){ + //can't move } - break; - case AGENT: - if (state == sylvan_false){ - state = sylvan_ithvar(tile_index); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + } + else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 1){ + tmp_scr = get_coord(x, y, screen); + tmp_scr_d = get_coord(x - 1, y, screen); + tmp_scr_g = get_coord(x - 2, y, screen); + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){ + //can move } - else { - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){ + //can move } - break; - case TARGAGENT: - if (state == sylvan_false){ - state = sylvan_ithvar(tile_index); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){ + //can move } - else { - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){ + //can move } - break; - case TARGBOX: - if (state == sylvan_false){ - state = sylvan_ithvar(tile_index); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == AGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g == TARGBOX)){ + //can't move } - else { - state = sylvan_and(state, sylvan_ithvar(tile_index)); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; - state = sylvan_and(state, sylvan_not(sylvan_ithvar(tile_index))); - tile_index++; + if (tmp_scr->tile == TARGAGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g == TARGBOX)){ + //can't move + } + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){ + //can move + } + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){ + //can move + } + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){ + //can move + } + if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){ + //can move + } + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){ + //can move + } + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){ + //can move + } + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){ + //can move + } + if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){ + //can move } - break; } + printf("x:%d y:%d\n", x, y); } - /* - xy_bddvar_map *map = NULL; - map = create_xy_bddvar_map(screen); - xy_bddvar_map *m = getxy(1, 1, map); - bddvar_xy_map *map2 = NULL; - map2 = create_bddvar_xy_map(screen); - bddvar_xy_map *m2 = getbdd(2, map2); - printf("Test1: %d %d\n", m->value.var[0], m->value.var[1]); - printf("Test2: %d %d\n", m2->value.x, m2->value.y); - */ - /* - bimap *bm = NULL; - bm = create_bimap_helper(screen); - xy_bddvar_map *m = getxy(1, 1, bm->f); - bddvar_xy_map *m2 = getbdd(2, bm->t); - printf("Test1: %d %d\n", m->value.var[0], m->value.var[1]); - printf("Test2: %d %d\n", m2->value.x, m2->value.y); - printf("%d tiles were encoded\n", tile_index); - if (bm != NULL) printf ("WORKS!\n"); - */ - return state; -} -BDD encode_rel(sokoban_screen *screen) -{ - int num_tiles; - num_tiles = HASH_COUNT(screen); - printf("Number of tiles: %d\n", num_tiles); - return sylvan_true; -} + //up relation -void test() -{ + //right relation - printf("Test!\n"); - BDD a = sylvan_true; - BDD b = sylvan_not(a); - if (b == sylvan_false){ - printf("BDD works!\n"); - } else { - printf("BDD does not work!\n"); - } - LACE_ME; - BDD c = sylvan_ithvar(1); - if (sylvan_high(c) == sylvan_true && sylvan_low(c) == sylvan_false) printf("VAR works 1\n"); - if (sylvan_var(c) == 1) printf("Var works 2\n"); + //down relation + + return sylvan_true; }