relations skeleton
authorAlexander Fedotov <soyaxhoya@gmail.com>
Mon, 11 Apr 2016 19:23:08 +0000 (20:23 +0100)
committerAlexander Fedotov <soyaxhoya@gmail.com>
Mon, 11 Apr 2016 19:23:08 +0000 (20:23 +0100)
modelchecker/coord.c

index f5774a6..3c14e56 100644 (file)
@@ -197,7 +197,7 @@ state *encode_screen(sokoban_screen *screen)
 
        BDDVAR vars[HASH_COUNT(screen) * 3];
        for (uint8_t i = 0; i < HASH_COUNT(screen) * 3; i++){
-               vars[i] = i;
+               vars[i] = i * 2;
        }
 
        uint8_t st_enc[HASH_COUNT(screen) * 3];
@@ -270,39 +270,146 @@ state *encode_screen(sokoban_screen *screen)
                        break;
                }
        }
-       /* some testing...
-       xy_bddvar_map *map = NULL;
-       map = create_xy_bddvar_map(screen);
-       xy_bddvar_map *m = getxy(1, 1, map);
-       bddvar_xy_map *map2 = NULL;
-       map2 = create_bddvar_xy_map(screen);
-       bddvar_xy_map *m2 = getbdd(2, map2);
-       printf("Test1: %d %d\n", m->value.var[0], m->value.var[1]);
-       printf("Test2: %d %d\n", m2->value.x, m2->value.y);
-       */
-       /* some more testing...
-       bimap *bm = NULL;
-       bm = create_bimap_helper(screen);
-       xy_bddvar_map *m = getxy(1, 1, bm->f);
-       bddvar_xy_map *m2 = getbdd(2, bm->t);
-       printf("Test1: %d %d\n", m->value.var[0], m->value.var[1]);
-       printf("Test2: %d %d\n", m2->value.x, m2->value.y);
-       printf("%d tiles were encoded\n", tile_index);
-       if (bm != NULL) printf ("WORKS!\n");
-       */
        s = sylvan_cube(varset, st_enc);
        fullState->bdd = s;
        printf("Initial state encoded\n");
        return fullState;
 }
 
+int
+test_relprod()
+{
+    LACE_ME;
+
+    BDDVAR vars[] = {0,2,4};
+    BDDVAR all_vars[] = {4,5};
+
+    BDDSET vars_set = sylvan_set_fromarray(vars, 3);
+    BDDSET all_vars_set = sylvan_set_fromarray(all_vars, 2);
+
+    BDD s, t, next, prev;
+    BDD zeroes, ones;
+
+    // transition relation: 000 --> 111 and !000 --> 000
+    t = sylvan_false;
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){0,1,0,1,0,1}));
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0,2,0,2,0}));
+    //t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){2,0,1,0,2,0}));
+    t = sylvan_union_cube(t, all_vars_set, ((uint8_t[]){1,0}));
+
+    s = sylvan_cube(vars_set, (uint8_t[]){0,0,1});
+    zeroes = sylvan_cube(vars_set, (uint8_t[]){0,0,0});
+    ones = sylvan_cube(vars_set, (uint8_t[]){0,0,1});
+
+    next = sylvan_relnext(s, t, all_vars_set);
+    prev = sylvan_relprev(t, next, all_vars_set);
+    if (next == zeroes) printf("Pass 1\n");
+    if (prev == ones || prev == zeroes) printf("Pass 2\n");
+
+    return 0;
+}
+
 BDD encode_rel(sokoban_screen *screen)
 {
-       int num_tiles;
-       num_tiles = HASH_COUNT(screen);
-       printf("Number of tiles: %d\n", num_tiles);
+       int tile_count = 0;
+       BDD t = sylvan_false;
+       BDDVAR *relvars;
+       uint8_t *rel_enc;
+
+       bimap *bm = create_bimap_helper(screen);
+       int x = 0;
+       int y = 0;
+       bddvar_xy_map *bddxy = NULL;
+       tmp_scr *screen = NULL;
+       tmp_scr_d *screen = NULL;
+       tmp_scr_g *screen = NULL;
 
        //left relation
+       for (unsigned int i = 0; i < HASH_COUNT(screen); i++){
+               printf("i:%d\n", i);
+               bddxy = getbdd(i*3, bm->t);
+               x = bddxy->value.x;
+               y = bddxy->value.y;
+               if (check_space(x, y, LEFT, 1, bm) == 0){
+                       tmp_scr = get_coord(x, y, screen);
+                       if (tmp_scr->tile == AGENT){
+
+                       }
+                       if (tmp_scr->tile == TARGAGENT){
+
+                       }
+               }
+               else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 0){
+                       tmp_scr = get_coord(x, y, screen);
+                       tmp_scr_d = get_coord(x - 1, y, screen);
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){
+                               //can't move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && (tmp_scr_d->tile == BOX || tmp_scr_d->tile == TARGBOX)){
+                               //can't move
+                       }
+               }
+               else if (check_space(x, y, LEFT, 1, bm) == 1 && check_space(x, y, LEFT, 2, bm) == 1){
+                       tmp_scr = get_coord(x, y, screen);
+                       tmp_scr_d = get_coord(x - 1, y, screen);
+                       tmp_scr_g = get_coord(x - 2, y, screen);
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g == TARGBOX)){
+                               //can't move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d-> tile == BOX && (tmp_scr_g->tile == BOX || tmp_scr_g == TARGBOX)){
+                               //can't move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == AGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == FREE){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == BOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+                       if (tmp_scr->tile == TARGAGENT && tmp_scr_d->tile == TARGBOX && tmp_scr_g->tile == TARGET){
+                               //can move
+                       }
+               }
+               printf("x:%d y:%d\n", x, y);
+       }
 
        //up relation